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The MASK!
Mobile Analytics from Situated Knowledge

In conjunction with the IEEE International Symposium on Mixed and Augmented Reality (ISMAR)

Friday October 25th, 2024

Workshop Agenda

The MASK! Mobile Analytics from Situated Knowledge

With the emergence of digital sensor platforms and infrastructures, we are seeing a massive increase in the amount of data being gathered from objects, processes, and spaces. For example, social media interactions, data collected from IoT devices, financial transactions, transportation-related data, governmental records, and scientific datasets all make substantial contributions to the expanding pool of data sources, to be made available for personalized, effective, timely, and responsive services, this growing volume of data needs to be fielded, sorted, and rendered accessible, anytime, and anywhere. This will allow users to interact with adaptive physical objects, spaces, and their associated data, using wearable devices.

Recently, embodied interaction, Adaptive UI, immersive analytics and situated analytics have been introduced to expand the visual analytical space using virtual and augmented reality technologies. These technologies build analytics on the user’s capacity to move between different environments and scenarios in the physical world. However, a critical challenge arises when deploying analytics in linked query sessions that are connected to different virtual or physical worlds. In these cases, users need to switch between dynamic display spaces, various interaction modalities, and fragmentation of analytics sessions.

TOI

TOPICS OF INTERESTS

We invite researchers to submit their original ideas, technical papers, work-in-progress contribution, and position papers on any of the following topics but not limited to:

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Analytics Tools

  • Situated Analytics

  • Immersive Analytics

  • Mobile Analytics in AR and VR.

  • Task-driven analytic interface.

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AI - HCI

  • Human-in-the-loop AI.

  • Explainable AI.

  • AI Human Computer Interaction.

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Adaptive UI

  • Adaptive UI for augmented and virtual reality.

  • Adaptive embodied interaction.

  • Blended visualisation

  • Visual cues for dynamic situation augmentation.

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Collaboration 

  • Collaborative mobile analytics.

  • Multimodal perception and modelling.

  • Continual Learning Intelligent Systems for AR and VR

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Workshop Agenda

This workshop aims to discuss seamlessly incorporating AI, and situated knowledge, creating a unified space for data and analytics in the real-world (in-the-wild)

 

Our workshop includes paper presentation and interactive sessions, helping researchers to think and discuss AI mobile analytics techniques. The workshop uses the mobile analytics use-case storyline published in ACM interactions titled “Agents of M.A.S.K.: Mobile Analytics from Situated Knowledge” https://dl.acm.org/doi/10.1145/3633521 .

 

AGENDA

  • Mobile analytics status and challenges (Keynote).

  • Illustrate & discuss interactive session.

  • Papers presentation.

  • Panel Discussion.

Workshop organizers 

Call for Papers

Overview
We welcome paper submissions of 2-4 pages, excluding references. Paper quality versus length will be assessed according to a contribution-per-page judgment.
All submissions will be accepted or rejected as workshop papers. All accepted papers will be archived in the IEEE Xplore digital library.
Guidelines 
All accepted papers will be archived in the IEEE Xplore digital library. Detailed submission and review guidelines are available on the workshop website at that link: https://tc.computer.org/vgtc/publications/conference/. All paper submissions must be in English. All paper submissions must be made through workshop google form
Important Dates
  • Papers submission: July 22nd, 2024
  • Notification of acceptance: August 12th, 2024
  • Camera-ready copy: August 26th, 2024
  • Workshop date: October 25th.
Contact information
If you have any questions please contact: nelsayed@know-center.at 

Join us in shaping the MASK

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